Probably the last post on this thread. I pity the guy 6 years from now who googles "cannonball" and "inverted axis" and comes up with this thread.
After rewiring the pots in my pedals, this is what it looks like in Windows device properties calibrated with nothing pressed down. You will not be able to play unless your brake and gas are both inverted as shown here.
It irks me that there aren't any settings to invert an axis like every other game/sim that uses analog controls. I know nothing's stopping me from learning programming and editing the source code to change it myself... or waiting more than 8 hours for a response
but this problem kind of sucks.
I'm sure everyone else is using a DFGT or a G27 or an xbox controller to play this, but there needs to be some consideration for those of using fringe devices like me-- a Thomas Superwheel I gutted the gameport out of and connected it to an arduino.
It's ugly and obsolete but well suited for arcade racing since it's so heavy and indestructable.
Anyway, rant over, I figured it out.